

10-15k polycount (retopologized quads) 8k high-resolution textures. HardMesh is a plug-in for Autodesk Maya that allows you to easily create complex models. This is the kind of woman who walks down the street and makes 99% of the guys she passes hard as a rock (even those with ED, those who don't like fat chicks, and even some gay guys). If that's the case, you can grab the skeleton (always in Object mode) and scale it up to 100, the bound meshes will follow. It is a powerful tool for modeling, texturing and animating props and characters. I have maya crash on me regularly, and even hard corrupt entire file structures on very powerful computers. I created a background model in Maya and would like to export it to DAZ Studio. Hi, I'm new here so I don't know if it's the right section, if not I'm sorry, but I can't find anywhere a solution and I Need help.Just checked your site, very good info there. It also contains many advanced features which are not applicable to Source modding (dynamics, rendering, etc. Use Rigger to create inverse kinematics chains (Good job mate. Some cool detailed CG modeling art by an artist 1: Why can't you see the model after importing and placing it in your Scene?.Maya modeling forum hope that helped good luck
